GRAVEN Conjures Early Access Update #1 Later This Year, Adding New Level and Online Co-Op

Graven

GRAVEN, the dark-fantasy action-adventure FPS co-published by 3D Realms and 1C Entertainment and developed by Slipgate Ironworks, will add online four-player co-op and a new level in the game’s first Early Access update planned for release in the coming weeks.

Expect more FPS surprises as Realms Deep 2021 continues throughout the weekend.

New Trailer

  • Embrace arcane chaos in teams of four via online co-op: wield magic and conventional weaponry to slay abominations and solve puzzles
  • Delve deep into the Cruxfirth Archives, the vestigial seat of a recent past to unveil the sordid history that has led to the plague, but beware, far graver threats than illness lurk between the tomes
  • GRAVEN’s blend of classic shooters, immersive sims, and action RPGs will continue to expand with more Early Access updates throughout the year

About 3D Realms

Founded 30 years ago, 3D Realms was the publisher, developer, and creator of many legendary gaming franchises, most still going strong: Wolfenstein 3DDuke NukemShadow WarriorMax Payne, and Prey.

About 1C Entertainment

1C Entertainment is an international group with offices located in Warsaw, Gdansk, Prague, Budapest and Moscow and operating in the segments of game production, distribution, and services for video game developers. The company releases video games for all platforms through its global network of partners digitally and in retail.

1C Entertainment has successfully launched over 100 game titles including critically acclaimed series – IL-2 Sturmovik, King’s BountyMen of War, and Space Rangers. Recent releases include such games as Ancestors Legacy, Fell Seal: Arbiter’s Mark, Ion Fury, and Deep Sky Derelicts.

About Slipgate Ironworks™

Industry veterans with two decades worth of indie and AAA experience, Slipgate Ironworks™ has contributed to popular titles including Ion Fury, Daymare: 1998, Ancestor’s Legacy, and most recently, WRATH: Aeon of Ruin and Ghostrunner. Proudly old-school, the team all shares the same vision: “We only work on games we’d play ourselves.”